Attributes
Fitness 2 [5]
Coordination 2 [5]
Dexterity +1
Intellect 2 [6]
Logic +1
Presence 1 [5]
Empathy +1
Psi 0 [5]

Skills
Engineering (choose any 2 Specializations) 2 (3)
Computer (choose Specialization) 1 (2)
Culture (Cygnus) 2 (3)
History (Cygnus) 1 (2)
Language
Cygnan 2
Science or Engineering (choose Specialization) 1 (2)
World Knowledge (Cygnus) 1 (2)

Typical Advantages Disadvantages
Curious +1, Engineering Aptitude +3, Medical Remedy (Chemical Sunblock) +1, Night Vision +2, Impulsive -1, Intolerance (Authoritarian Behavior) -2, Medical Problem (No Skin Pigmentation) -1, Obsessive Tendencies (Technology) -3

The humanoid Cygnans are from a system with very low UV output and thus they lack the skin pigments that protect against UV light. To offset this they need to regularly apply a long lasting chemical sunblock to their very pale skin, which together with their totally black eyes, gives them a very distinctive, albino-like appearance.

Known for their technological aptitude and abilities, Cygnans actually see technology as a form of art - they are also renowned for their art. Cygnans have a well-deserved reputation for lacking discipline - except for when it comes to technology. Part of their philosophy is to spread their technology to others and their representatives on the Federation High Council continue to be the most open in their objections to the Prime Directive.

Notes
The Cygnans are a conversion of the race that appears and is described in Prime Directive, the role-playing game for the Star Fleet Battles universe published by Task Force Games.

Submitted by Matthew Pook & William F. Hostman

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